![]() ![]() After dodge rolling, the fire rate of certain weapons is temporarily slightly increased.If the player has Live Ammo, Armor of Thorns and Blast Helmet, rolls deal a total of 315 damage.Blast Helmet multiplies dodge roll damage by 3, for a total of 9 damage.Armor of Thorns multiplies dodge roll damage by 7, for a total of 21 damage.Live Ammo multiplies dodge roll damage by 5, for a total of 15 damage.If the player deals enough damage to kill an enemy, the player's momentum will not be stopped.The player will take damage if they are still in contact with the enemy during the second half of the roll. ![]() ![]()
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